Levelite
Voltar pros Patch Notes
v2026.04.28

Raids Update — Part III

The raid system has been reworked once again. Here's how it now works:

Raid Scrolls

There are 4 types of raid scrolls: Abyssal, Corrupted, Celestial, and Primordial — in that order from easiest to hardest. Using a scroll starts a raid against a random boss from that scroll's pool (currently one boss per category, growing over time; each type will eventually have distinct mechanics, currently scaling only in difficulty).

Each boss has a pool of 20 droppable items with individual drop chances — e.g. a scroll that can summon 5 bosses results in roughly 100 possible items. Dozens of new items were added, most obtainable only through raids. Raids are endgame content, and their drops are mostly above Epic rarity.

Celestial Equipment

New celestial weapons and armor were added — the only mythic-tier gear in the game besides the 3 unique primordial-god artifacts. These cannot be obtained from boxes, monster drops, or raid drops directly; the only way to get them is through crafting, with recipes and ingredients both sourced from raids. Sets exist for all weight categories: Heavy, Light, Magical, Normal.

Adjustments

  • Witch factors can no longer be obtained from boxes or missions — only from raids.
  • New box pity system: the more boxes you open, the better the rewards get.
  • New box saturation system prevents repeated items in a row.
  • Upgrade stones above Epic can no longer be obtained by replaying dungeons — only from raids, and new stones with new effects (including mythic stones) were added.
  • Paywall on app open reduced to 0% chance.
  • New weekly premium plan added; annual plan price cut by 50%.
  • 15 new crafting recipes added.

Task Attribute Buff System

Previously, task attributes had no effect on gameplay. Now, completing tasks of a given attribute grants stacking buffs: Aura → stacking XP bonus (up to 25%), Focus → stacking bonus mana (no cap), Vitality → stacking damage bonus (up to 25%). Hitting a weekly task threshold per attribute grants an exclusive divine blessing, reset every Monday. These buffs are essential for raids.

Other Changes

  • Dungeon reopening keys are no longer obtained from boxes or tasks — only from the Adventurers Guild.
  • New option to mass-kick inactive guild members.
  • New option to disqualify adventurers, preventing trolls who accept missions without completing them.
  • Fixed a bug preventing Claro carrier users from registering.
  • Significantly reduced the chance of debuffs when using skills; new items that increase this chance were added.
  • New evasion buff increasing the chance to dodge attacks.
  • Added the Flame Society, granting exclusive buffs for maintaining your streak.
  • Revised and refactored the raids screen.
  • Improved new-user onboarding and the initial video screen.